Capacitor 3 brings crucial updates to the ecosystem and exciting new features.
Read the Capacitor 3.0 announcement ›
After upgrading your app to Capacitor 3, would you mind sharing any feedback you have in this discussion? We’d love to hear from you! 💖
If you’re a plugin author looking to upgrade your plugins to newer Capacitor versions, see the Upgrade Guide for Capacitor Plugins.
Node 8 has reached end-of-life. Node 10 will reach end-of-life on April 30th, 2021. Capacitor 3 requires NodeJS 12 or greater. (Latest LTS version is recommended.)
If you are using the Ionic CLI, official Capacitor 3 support starts at version 6.16.0. We suggest upgrading to the latest version at this time via
npm install -g @ionic/cli
.
npm install @capacitor/cli@latest @capacitor/core@latest
Capacitor 3 now builds for ES2017 environments, instead of ES5. The plugin template has also been updated to target ES2017, and third-party plugins are encouraged to update their targets.
This change should not affect your app unless you are supporting IE11, which Capacitor does not officially support.
Capacitor 3 uses a newer TypeScript syntax which can only be used in TS 3.8 or later.
If you have TypeScript 3.8+ installed, you can migrate your
capacitor.config.json
to be a typed TypeScript config file named
capacitor.config.ts
. You can continue using a
.json
file, but a typescript config file may give a better developer experience for your team. Below is an example
capacitor.config.ts
file that is used in the
Capacitor Test App.
/// <reference types="@capacitor/local-notifications" />
/// <reference types="@capacitor/push-notifications" />
/// <reference types="@capacitor/splash-screen" />
import { CapacitorConfig } from '@capacitor/cli';
const config: CapacitorConfig = {
appId: 'com.capacitorjs.app.testapp',
appName: 'capacitor-testapp',
webDir: 'build',
plugins: {
SplashScreen: {
launchAutoHide: false,
},
LocalNotifications: {
smallIcon: 'ic_stat_icon_config_sample',
iconColor: '#CE0B7C',
},
PushNotifications: {
presentationOptions: ['alert', 'sound'],
},
},
};
export default config;
All plugins have been removed from Capacitor core and placed into their own npm packages. There are several reasons for this (see #3227) and the core team is confident this is the right way to go. You can import core plugins like so.
import { Camera } from '@capacitor/camera';
@capacitor-community/media
.openUrl()
and canOpenUrl()
) moved into
App LaunchershowActions()
) moved into
Action Sheetalert()
, prompt()
, and confirm()
) moved into DialogThis change will require you to install each plugin that you were using individually.
Plugins
object from @capacitor/core
Using Ionic Framework?
The Ionic Framework makes use of APIs in the following plugins:
For best user experience with Ionic Framework, you should make sure these plugins are installed even if you don’t import them in your app:
npm install @capacitor/app @capacitor/haptics @capacitor/keyboard @capacitor/status-bar
The
Plugins
object is deprecated, but will continue to work in Capacitor 3. Capacitor plugins should be updated to use the new plugin registration APIs (see the
Upgrade Guide for plugins), which will allow them to be imported directly from the plugin’s package.
Going forward, the
Plugins
object from
@capacitor/core
should not be used.
// OLD
import { Plugins } from '@capacitor/core';
const { AnyPlugin } = Plugins;
Importing the plugin directly from the plugin’s package is preferred, but the plugin must be updated to work with Capacitor 3 for this to be possible.
// NEW
import { AnyPlugin } from 'any-plugin';
While many of the plugin APIs remain the same to ease the migration process to Capacitor 3, some will require code updates and manual migrations.
isScreenReaderEnabled()
method has been renamed to
isEnabled()
'accessibilityScreenReaderStateChange'
event has been renamed to
'stateChange'
speak()
will only work if a screen reader is currently active. For text-to-speech capabilities while screen readers are active or not, use
@capacitor-community/text-to-speech
.prefetch()
has been removed.getInfo()
(appVersion
, appBuild
, appId
and appName
). Use the App plugin’s getInfo()
for this information.uuid
has been removed from
getInfo()
. Use the new
getId()
function.HapticsNotificationType
enum keys have been switched from upper case to camel case to match other enums.requestPermission()
was removed, use requestPermissions()
.requestPermission()
was removed, use requestPermissions()
.share()
method now returns
ShareResult
instead of
any
share()
will no longer include
completed
. If it was not completed, it will reject instead.migrate()
. To update your app without affecting end users, call
migrate()
before any other methods.stat()
method now returns ctime and mtime timestamps in milliseconds on all platforms. Previously, iOS returned timestamps in seconds.The hideLogs
configuration option has been deprecated in Capacitor 3. It has been replaced by a new
loggingBehavior
configuration option. Details can be found
in the config documentation.
Capacitor 3 supports iOS 12+. Xcode 12+ is required. CocoaPods 1.8+ is recommended.
It’s recommended to upgrade CocoaPods to the latest stable version.
CocoaPods 1.8 switches to using a CDN, which means running
pod repo update
periodically is no longer required.
Check your version of CocoaPods with
pod --version
and visit
cocoapods.org for installation instructions.
Do the following for your Xcode project and app target: open the Build Settings tab. Under the Deployment section, change iOS Deployment Target to iOS 12.0.
Then, open
ios/App/Podfile
and update the iOS version to 12.0:
-platform :ios, '11.0'
+platform :ios, '12.0'
use_frameworks!
If your app is not already using Swift 5, open the Build Settings tab in your Xcode target, then change Swift Language Version to Swift 5 under the Swift Compiler - Language section.
public
into the iOS target directoryIt is recommended in Capacitor 3 to move the
ios/App/public
directory into
ios/App/App/public
. This can be achieved in Xcode:
Remove existing public
folder
App
project, then the
App
group, and select the
public
folder.Recreate public
in the new location
App
group inside the
App
project and click
Add Files to “App”…App
target).It may look the same in Xcode, but the new public
folder should now be relative to the App
group, not the project root.
gitignore the new public
folder
In
ios/.gitignore
, change the ignore path from
App/public
to
App/App/public
. This folder contains a copy of your web assets and should not be committed.
App/build
App/Pods
-App/public
+App/App/public
App/Podfile.lock
xcuserdata
npm install @capacitor/ios@latest
npx cap sync ios
CAPBridge
to
ApplicationDelegateProxy
in application eventsIn
ios/App/App/AppDelegate.swift
, update the following:
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool {
// Called when the app was launched with a url. Feel free to add additional processing here,
// but if you want the App API to support tracking app url opens, make sure to keep this call
- return CAPBridge.handleOpenUrl(url, options)
+ return ApplicationDelegateProxy.shared.application(app, open: url, options: options)
}
func application(_ application: UIApplication, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool {
// Called when the app was launched with an activity, including Universal Links.
// Feel free to add additional processing here, but if you want the App API to support
// tracking app url opens, make sure to keep this call
- return CAPBridge.handleContinueActivity(userActivity, restorationHandler)
+ return ApplicationDelegateProxy.shared.application(application, continue: userActivity, restorationHandler: restorationHandler)
}
If using the push notifications feature, in ios/App/App/AppDelegate.swift
, update the following:
- #if USE_PUSH
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
NotificationCenter.default.post(name: Notification.Name(CAPNotifications.DidRegisterForRemoteNotificationsWithDeviceToken.name()), object: deviceToken)
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
NotificationCenter.default.post(name: Notification.Name(CAPNotifications.DidFailToRegisterForRemoteNotificationsWithError.name()), object: error)
}
-#endif
If not using push notifications you can remove the whole block
- #if USE_PUSH
-
- func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
- NotificationCenter.default.post(name: Notification.Name(CAPNotifications.DidRegisterForRemoteNotificationsWithDeviceToken.name()), object: deviceToken)
- }
-
- func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
- NotificationCenter.default.post(name: Notification.Name(CAPNotifications.DidFailToRegisterForRemoteNotificationsWithError.name()), object: error)
- }
-
-#endif
CAPNotifications
to NSNotification
extensionsIn ios/App/App/AppDelegate.swift
, update the following:
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
super.touchesBegan(touches, with: event)
let statusBarRect = UIApplication.shared.statusBarFrame
guard let touchPoint = event?.allTouches?.first?.location(in: self.window) else { return }
if statusBarRect.contains(touchPoint) {
- NotificationCenter.default.post(CAPBridge.statusBarTappedNotification)
+ NotificationCenter.default.post(name: .capacitorStatusBarTapped, object: nil)
}
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
- NotificationCenter.default.post(name: Notification.Name(CAPNotifications.DidRegisterForRemoteNotificationsWithDeviceToken.name()), object: deviceToken)
+ NotificationCenter.default.post(name: .capacitorDidRegisterForRemoteNotifications, object: deviceToken)
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
- NotificationCenter.default.post(name: Notification.Name(CAPNotifications.DidFailToRegisterForRemoteNotificationsWithError.name()), object: error)
+ NotificationCenter.default.post(name: .capacitorDidFailToRegisterForRemoteNotifications, object: error)
}
DerivedData
Add
DerivedData
to the
ios/.gitignore
file. This is where the Capacitor CLI places native iOS builds.
App/Pods
App/App/public
App/Podfile.lock
+DerivedData
xcuserdata
# Cordova plugins for Capacitor
Capacitor 3 supports Android 5+ (and now supports Android 11). Android Studio 4+ is required.
npm install @capacitor/android@latest
npx cap sync android
In Capacitor 3, it is preferred to automatically load the Android plugins. In
MainActivity.java
, the onCreate
method can be removed. You no longer have to edit this file when adding or removing plugins installed via npm.
public class MainActivity extends BridgeActivity {
- @Override
- public void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
-
- // Initializes the Bridge
- this.init(savedInstanceState, new ArrayList<Class<? extends Plugin>>() {{
- // Additional plugins you've installed go here
- add(Plugin1.class);
- add(Plugin2.class);
- }});
- }
}
If your app includes custom plugins built specifically for your application, you do still have to register the plugins in
onCreate
:
public class MainActivity extends BridgeActivity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
+ registerPlugin(PluginInMyApp.class);
}
}
We now recommend using Gradle 7.0 with Capacitor projects. In Android Studio, open the File menu, then click Project Structure. In the Project section, change Gradle Version to 7.0 and Android Gradle Plugin Version to 4.2.0. Then, click OK.
You may want to evaluate suggested updates to Android packages in the Suggestions section of the Project Structure dialog.
In android/variables.gradle
you can update the following variables:
ext {
minSdkVersion = 21
- compileSdkVersion = 29
- targetSdkVersion = 29
+ compileSdkVersion = 30
+ targetSdkVersion = 30
+ androidxActivityVersion = '1.2.0'
- androidxAppCompatVersion = '1.1.0'
+ androidxAppCompatVersion = '1.2.0'
+ androidxCoordinatorLayoutVersion = '1.1.0'
- androidxCoreVersion = '1.2.0'
- androidxMaterialVersion = '1.1.0-rc02'
- androidxBrowserVersion = '1.2.0'
- androidxLocalbroadcastmanagerVersion = '1.0.0'
- androidxExifInterfaceVersion = '1.2.0'
- firebaseMessagingVersion = '20.1.2'
- playServicesLocationVersion = '17.0.0'
+ androidxCoreVersion = '1.3.2'
+ androidxFragmentVersion = '1.3.0'
- junitVersion = '4.12'
- androidxJunitVersion = '1.1.1'
- androidxEspressoCoreVersion = '3.2.0'
+ junitVersion = '4.13.1'
+ androidxJunitVersion = '1.1.2'
+ androidxEspressoCoreVersion = '3.3.0'
cordovaAndroidVersion = '7.0.0'
}
Capacitor 3 supports Android 11 (API 30), so you can update your SDK target to 30. Change
compileSdkVersion
and
targetSdkVersion
to
30
.
A new
androidxActivityVersion
variable is available, add it with value
1.2.0
.
The
androidxAppCompatVersion
can be updated to
1.2.0
.
A new
androidxCoordinatorLayoutVersion
variable is available, add it with value
1.1.0
.
The
androidxCoreVersion
can be updated to
1.3.2
.
The
androidxMaterialVersion
variable was used by Action Sheet and Camera plugins, can be removed if not using them. If using them, check
Camera docs and
Action Sheet docs.
The
androidxBrowserVersion
variable was used by Browser plugin, can be removed if not using the plugin. If using the plugin, check the
docs.
The
androidxLocalbroadcastmanagerVersion
variable can be removed.
The
androidxExifInterfaceVersion
variable was used by Camera plugin, can be removed if not using the plugin. If using the plugin, check the
docs.
The
firebaseMessagingVersion
variable was used by Push Notifications plugin, can be removed if not using the plugin. If using the plugin, check the
docs.
The
playServicesLocationVersion
variable was used by Geolocation plugin, can be removed if not using the plugin. If using the plugin, check the
docs.
A new
androidxFragmentVersion
variable is available, add it with value
1.3.0
.
The
junitVersion
can be updated to
4.13.1
.
The
androidxJunitVersion
can be updated to
1.1.2
.
The
androidxEspressoCoreVersion
can be updated to
3.3.0
.
Depending on which plugins you are using, you can optionally remove unused permissions from your app’s
AndroidManifest.xml
file.
The manifest in new Capacitor apps only includes
INTERNET
because permissions are now meant to be added when plugins are installed. Follow these steps to remove unused permissions:
AndroidManifest.xml
file, keep permissions that your plugins require, remove permissions that are unusedThe Haptics and Network plugins are examples of plugins that now include their install-time permissions in their own
AndroidManifest.xml
files, which end up
being merged with your app’s. It is safe to remove their permissions from your app’s
AndroidManifest.xml
file:
<!-- Permissions -->
<uses-permission android:name="android.permission.INTERNET" />
- <!-- Network API -->
- <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
- <!-- Vibration API -->
- <uses-permission android:name="android.permission.VIBRATE" />
</manifest>